Conifer Strider
Five power and one toughness, wrapped in hexproof: a stat line that protects exactly the wrong half of itself. Targeted removal slides off, and any opponent hoping to point an edict-free answer at it comes up empty, but a single point of toughness means combat does all the work removal cannot. Nearly any blocker eats this for free, and a stray point of incidental damage is a death sentence, so the hexproof matters only when nothing is in the way. The intended assembly is transparent: bolt on an aura or a piece of equipment the opponent cannot strip, give it a way past blockers, and swing for a pile that resists disruption. That makes it an enabler for evasion-and-voltron shells rather than a creature that holds a board on its own; fair decks shrug it off, since they rarely need a spell to deal with a 5/1. The fragility is the price of the package, and it is doing real work: a 5-power hexproof body that survived combat as easily as it survives removal would be a problem in any aggressive game. Pinning the durability to spells only, while leaving the body trivially blockable, keeps a cheap untargetable beater from running away with games it has not earned.

