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Moxonomy

Commune with Nature

SorceryGreen mana

Tutoring traded for selection, and priced accordingly. A real tutor finds the exact card you want; this digs five deep and offers whatever creature happens to be among them, then sends the rest to the bottom. That swap (depth of look for breadth of guarantee) is what keeps it to a single green mana: you convert a flooding draw into a body, but only when the body is already sitting in your next five cards. It is consistency insurance for creature-dense decks, not a search engine. The closer your library skews toward creatures, the closer this approximates a genuine tutor; in a list running spells and lands, it can whiff outright and you have spent a card to smooth nothing. This is green's color-pie lane made literal: black tutors for anything, green tutors for things that walk and bite, and the price of that flexibility is the restriction that the card you keep must be a creature. The unchosen four go to the bottom in any order, which is mild thinning rather than setup; it does not stack your next draw, but it does clear lands and spells out of the way of the cards you will see soonest. The headline is the creature you grab; the quiet work is shaping what you no longer have to draw through.

Commune with Nature (10e)
10E · #256common
Pricing
Normal: $0.06
Foil: $1.00
Oracle Text

Rules text

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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