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Moxonomy

Combo Attack

Sorcery2 generic manaGreen mana

A standard fight effect makes one of your creatures trade blows with a single enemy, exposing green's attacker to the same swing back that green usually has to eat for its kills. This one refuses the trade entirely: two creatures your team controls each pour their power into one target as straight damage, and the target deals nothing in return. That "team controls" wording is the whole point. It lets you enlist an ally's board alongside your own, so two developed green armies can pool their power totals onto a single threat and delete it with no reprisal. Stripped of the teammate context, the design still functions, narrowed to two of your own creatures, where it reads as clean green removal that asks for a wide board rather than one oversized body. The asymmetry is what distinguishes it from ordinary fight: green rarely gets to deal damage without offering a swing back, and routing two separate power values into one creature sidesteps the exchange fight normally demands. Call it parallel-strike removal for a color that usually has to wrestle for its kills, and its shape only clicks once you accept it was drawn for a table with allies rather than a duel.

Combo Attack (plst)
PLST · #BBD-67common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Two target creatures your team controls each deal damage equal to their power to target creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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