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Moxonomy

Clash of Wills

InstantX generic manaBlue mana

The scalable counterspell, distilled to its barest arithmetic. Where a hard counter spends a fixed amount to stop anything and a Mana Leak threatens a flat penalty that decays as the game goes long, this one indexes its own cost directly against the opponent's resources: the X you pour in is exactly the X they must find to push through. That symmetry is the whole proposition. On turn three it might tax for two and reliably stick; on turn eight, with mana to spare on both sides, it becomes a frustrating coin you both already spent. The design lineage runs through Power Sink and Force Spike, the family of "soft" counters that don't deny a spell outright but make resolving it expensive. What sets this entry apart from its ancestors is the flexibility of paying nothing extra than the blue pip plus whatever you want to commit: it scales smoothly rather than locking you into a single threshold. The cost of that elegance is the same as it has always been for the archetype: it is a tempo tool, not an answer, and it gets worse the moment the opponent has open mana. A counter that can be played around by simply waiting is a counter that rewards the caster for striking in the narrow window before the game floods with resources.

Clash of Wills (f16)
F16 · #2rare
Pricing
Normal:
Foil: $0.35
Oracle Text

Rules text

Counter target spell unless its controller pays X generic mana.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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