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Moxonomy

Civic Saber

Artifact — Equipment1 generic mana

The math is the whole point, and it inverts the usual logic of fixing and greed. A mono-colored creature gets a flat +1/+0, less than the +2/+0 a Bonesplitter hands out for the same one-mana outlay; but a two-color creature gets +2/+0, a three-color body gets +3/+0, and a five-color creature gets +5/+0. The bonus scales with how many colors a creature actually is, which means it pays out exactly to the cards that cost a mana premium to cast in the first place. Splashy gold and wedge bodies that would otherwise be merely playable suddenly read like serious threats with a one-mana artifact attached, and the equip cost stays cheap regardless of the payoff. The floor is honest about itself: on a mono-white token or a colorless artifact creature this does almost nothing, and that flat bottom is what keeps the rate fair. Most cheap equipment just adds a static number; this one asks the deckbuilder to weigh chromatic ambition against the reward rather than treating extra colors as a liability to be smoothed over with fixing. It is asymmetric incentive in a slot that usually adds none, quietly punishing monochromatic efficiency without ever saying so on the card.

Civic Saber (2x2)
2X2 · #300uncommon
Pricing
Normal: $0.22
Foil: $0.16
Oracle Text

Rules text

Equipped creature gets +1/+0 for each of its colors. Equip 1 generic mana
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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