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Moxonomy

Chilling Shade

Snow Creature — Shade2 generic manaBlack mana

The classic Shade body, rebuilt around snow mana instead of swamps. The Shade template goes back to the earliest sets: a fragile creature that converts mana into a one-turn beating, scaling with how much you can pour into it. Here the pump cost is a snow-mana symbol rather than a generic black activation, which reframes the whole design. The 1/1 only grows if your lands and other sources are snow permanents, so it doubles as a payoff for committing to a snow manabase rather than a free upgrade on the old framework. That constraint is what turns it into a build-around: a deck running snow-covered lands converts every untapped snow source into a +1/+1, and an evasive body that can become a real clock earns its slot once you are already paying the snow tax. Strip the snow away and what remains is a worse Shade, a flyer that needs a specific resource it cannot generate on its own. The lineage carries more weight than the stat line: this is a tidy case of taking a long-established creature template and gating its ceiling behind a set-defining resource, so the same body reads as filler in one shell and a closer in another, decided entirely by how the mana is built.

Chilling Shade (csp)
CSP · #53common
Pricing
Normal: $0.15
Foil: $1.25
Oracle Text

Rules text

Flying Snow: This creature gets +1/+1 until end of turn. (Snow can be paid with one mana from a snow source.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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