Skip to content
Moxonomy

Chariot of the Sun

Artifact3 generic mana

A pump artifact built backwards: it grants evasion while making the creature easier to kill, rewriting base toughness to 1 in exchange for flying. The activated cost is real (two mana on top of the artifact's investment), and the trade-off is the whole design. Most flying-granters of the era simply added a keyword; this one attaches a clause that reads like a drawback but can function as a tool. The "you control" restriction is what fixes its lane: you can only point it at your own creatures, so the toughness rewrite is never a way to soften an opposing blocker or set up burn-and-trample math against a defender. It stays an evasion enabler with a built-in liability rather than a removal piece. Setting base toughness to 1 cuts the wrong way most of the time (it shrinks your own attacker into the range of any stray ping), so the pilot's job is to find the narrow spot where a one-toughness flier in the air is worth more than a sturdier body on the ground. The card never found a defining home, but the base-toughness rewrite is the interesting bit: it treats a creature's toughness as a value to be overwritten rather than a number to be added to, an early instance of Wizards using stat-setting as a knob long before toughness-matters interactions were a deliberate theme.

Chariot of the Sun (mir)
MIR · #297uncommon
Pricing
Normal: $0.14
Foil:
Oracle Text

Rules text

2 generic mana, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close