Chandra's Magmutt
The pinger reduced to its cheapest honest form: no mana cost on the tap, no upkeep, just a 2/2 body that turns each turn into a point of reach. What makes it worth a paragraph is the target restriction, which quietly cuts against the classic ping design. Prodigal Sorcerer and the Tim lineage it descends from could shoot creatures, snipe the last toughness off blockers, and control the board one point at a time. This one can only aim at players and planeswalkers, which strips out the defensive utility and leaves a pure clock. That narrowing is the whole design decision: a creature-killing pinger wants to sit back and trade tempo, while a face-only pinger wants to be attacking anyway, adding an inevitability tax on top of combat rather than substituting for it. The body reads as a soft floor: a 2/2 that can chip through walls of blockers by throwing damage over the top, so a stalled board still bleeds the opponent out. It is an aggressive-red creature dressed as a control tool, and the restriction is what keeps it on the aggressive side of that line.



