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Moxonomy

Champion's Drake

Creature — Drake1 generic manaBlue mana

Built entirely around the level-up mechanic without carrying a single level counter itself. The conditional +3/+3 only switches on when you control a creature with three or more level counters: not just any creature with counters, but one that has climbed to three or more, the threshold where most leveler designs unlock their top-tier mode. That dependence is the whole bargain. A 1/1 flier for two mana is a body you can curve out early, and it stays a 1/1 flier until the rest of your board has done the slow work of paying mana over multiple turns to max out a leveler. When that finally happens, this quietly becomes a 4/4 flier, the kind of evasive clock that ends games. The design is a payoff card disguised as a creature: it asks nothing of itself and everything of the deck around it, rewarding the player who committed to the leveling plan with a flying threat that scales for free the moment the engine comes online. Outside that shell it reverts to its printed line, a fragile two-mana flier with wings and no other text. That binary, dead weight without the right board state and a serious evasive beater with it, is exactly what a payoff for a slow build-around mechanic is supposed to feel like.

Champion's Drake (roe)
ROE · #56common
Pricing
Normal: $0.04
Foil: $0.28
Oracle Text

Rules text

Flying This creature gets +3/+3 as long as you control a creature with three or more level counters on it.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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