Cerulean Drake
Two abilities aimed at one enemy, and the color of that enemy is red. Protection from red means it slips past burn, ignores red blockers, and can't be pointed at by anything red; the sacrifice clause then reaches up the stack to counter a spell that targets you specifically, shutting down the direct-damage-to-face plan that aggressive red leans on. The tension is that neither ability is generically useful. A 1/1 flier with protection from red does nothing against a blue-black control mirror, and the counter clause only fires on spells that target you, not a board sweeper or a walker's minus. This is a color-hate creature, a body whose whole reason to exist is a matchup against a specific archetype. Its saving grace once red leaves the table is the counter clause reading narrower than it plays: any spell that targets you is fair game, so it can eat a targeted discard spell, a Duress-style hand attack, or a combo piece pointed at your face. The evasive body is a bonus, not the reason it's in the deck. The lineage is the dedicated hoser, the creature Wizards prints when it wants a clean, targeted answer to one color rather than a flexible tool, wearing that narrow intent honestly on both halves of its text: a protection keyword that names its target and a counterspell that only fires when you're the one being aimed at.
