Cephalopod Sentry
A defensive body priced into an aggressive count. The toughness is fixed and generous at 5, which is where the card wants to sit: a flying wall that blocks all day while your artifact count climbs behind it. The variable is power, tied to how many artifacts you control, so the creature scales from a modest clock into a genuine one as the board develops. That split personality is the whole design idea. Most creatures whose power scales with a resource are asked to attack; this one is built to survive first and hit second, and the fixed 5 toughness means the count can lag well behind the body without leaving you exposed. It also folds itself into the count it reads: as an artifact creature it always contributes one to its own power, so it never bottoms out at a literal blank the way a token-based scaling creature can. The color pairing points at the archetype it serves. White and blue are the colors that assemble artifact-heavy boards and stall the ground, and a flier that grows as those boards develop rewards exactly that plan without demanding a combat-oriented shell. It is a value creature dressed as a wall, patient by construction, and the payoff arrives on the same axis the deck was already building toward.
