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Moxonomy

Cemetery Protector

Creature — Human Soldier2 generic manaWhite manaWhite mana

The exile clause is doing double duty, and that is the whole trick. Most graveyard-hate creatures exile a card to shrink an opponent's resource; here the removed card is a template, and its card types define the trigger condition going forward. Exile a creature and every subsequent creature you cast mints a token; exile a land and your land drops become token engines; exile an artifact-land or a creature-land and one card can arm two axes at once. That reframing is the real cleverness: graveyards read not as fuel to deny but as a menu of ongoing rewards, and the best target is often the one whose types overlap most with what your own deck is about to do. Flash and a 3/4 body keep the enters trigger honest, letting it ambush an attacker or snipe a key card at instant speed rather than telegraphing the play a turn early. The token production is deliberately gated by how common the matching type is: the more exotic the exiled types, the harder the tokens are to trigger, so a greedy exile costs you tempo. It is a token generator whose motor you build yourself, out of the pile your opponent (or you) has already thrown away.

Cemetery Protector (pvow)
PVOW · #6smythic
Pricing
Normal:
Foil: $2.43
Oracle Text

Rules text

Flash When this creature enters, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
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