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Moxonomy

Celestial Gatekeeper

Creature — Bird Cleric3 generic manaWhite manaWhite mana

In an all-creature block, every death trigger doubled as a tribal payoff, and this one reaches across two tribes at once. The reanimation is the whole transaction: when it dies it exiles itself and pulls back up to two Bird and/or Cleric permanents from the graveyard, planting it firmly in the cleric-recursion lineage that the surrounding block built around graveyard attrition and sacrifice loops. The self-exile clause caps the loop at one use per copy: it cannot retrieve itself, so each is a single, finite burst of value rather than an endless engine. The Bird half is mostly cosmetic (clerics hold the meaningful permanents), but the dual-tribe wording was generous in an era where the two types rarely overlapped, leaving room to recur a flier or a value body when one was on hand. The 2/2 flying frame is incidental; the card trades entirely on the instant it hits the graveyard, which is precisely the moment a sacrifice-driven cleric deck wants its threats dying. It is a component of the early cleric machine: a body you are glad to throw under a blocker or feed to an outlet, because death is when it earns its keep.

Celestial Gatekeeper (lgn)
LGN · #6rare
Pricing
Normal: $1.97
Foil: $16.97
Oracle Text

Rules text

Flying When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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