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Moxonomy

Ceaseless Searblades

Creature — Elemental Warrior3 generic manaRed mana

The trigger condition here is the whole pitch: not casting Elementals, not attacking with them, but activating their abilities. That ties this 2/4 to a specific kind of board, one stacked with Elementals carrying activated abilities worth firing, and rewards a turn where you fire several of them. The body is built defensively, a 2/4 that survives the early game, but the payoff points the other way, turning each activation into another point of power for a swing. The tension is that the trigger only pays off in a deck dense enough with Elemental activations to push the bonus past incidental, and a 2/4 with no built-in evasion still has to connect for the stacked pumps to matter. It is a tribal enabler that asks your Elementals to do something other than just exist: a shell built around tapping, sacrificing, and pinging gets a free attacker that scales with the engine it was already running, while a pile of vanilla Elementals leaves it a 2/4 that does nothing until end of turn. The reward sits one step removed from the body, which is the design's honest cost: you are paying for a payoff that only your other cards can cash.

Ceaseless Searblades (lrw)
LRW · #158uncommon
Pricing
Normal: $0.23
Foil: $0.87
Oracle Text

Rules text

Whenever you activate an ability of an Elemental, this creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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