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Moxonomy

Cavernous Maw

Land — Cave

The manland has always paid for its dual life with a real cost: a chunk of mana to animate, a body vulnerable to sorcery-speed removal on the turn it swings. This one prices the animation cheaply and adds a threshold instead, and the threshold is the whole design conversation. Three other Caves in play or in the graveyard is not free; it asks you to have committed to a Cave subtheme before this land does anything but tap for colorless. That gate is what lets the animation cost sit as low as it does. Once online, it turns a land into a 3/3 for two mana at instant speed, and because the graveyard counts toward the requirement, Caves that die or get milled keep feeding it rather than shutting it off, so the threshold tends to stay satisfied even as your board thins. The design lives entirely inside its own land-type ecosystem: without the supporting count it is a colorless mana source, and with it, it is a resilient closer that dodges sweepers by not being a creature until you want it to be. It is a conditional payoff wearing a land's clothes, built to reward a manabase that leans into a single land type rather than one assembled for color-fixing alone.

Cavernous Maw (lci)
LCI · #270uncommon
Pricing
Normal: $0.22
Foil: $0.16
Oracle Text

Rules text

Tap: Add Colorless mana. 2 generic mana: This land becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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