Cautious Survivor
Its keyword rewards the opposite of its name. The trigger checks whether this 4/4 is still tapped in your second main phase, which in practice means it attacked this turn: a creature you held back stays untapped through combat and never qualifies, so the payout usually lands when you commit to the swing. The two life is a consolation for that exposure, deliberately slight, layered onto a body already paying a fair green rate on its own. What the design is after is a reason to keep sending a plain beater into unfavorable boards, shaving the life-total math in your favor turn after turn until the attrition tilts. That reframes the postcombat step from a formality into a checkpoint: did this creature do work, and is it still leaning forward? A 4/4 that pays you two life every turn it survives combat is a slow grind toward inevitability, built for the long game rather than the race. This is a green midrange floor with a quiet incentive stapled on, repaying the games that go long without ever asking you to build around it.
