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Moxonomy

Cathedral Acolyte

Creature — Human Cleric1 generic manaGreen mana

Two abilities that don't obviously belong on the same card, until you notice they're built to feed each other. The tap ability seeds counters, but only onto creatures that entered the battlefield this turn, which is a tight window: you can pump a fresh arrival while the summoning ink is still wet, then leave the counter behind as a permanent trace. That trace is what the static ability collects. Every creature you control wearing a counter gets ward 1 generic mana, so the +1/+1 counters this card distributes aren't just stat bumps; they're each a small tax on removal, turning your board into a field of targets an opponent has to pay a premium to touch. The design ties protection to a resource the card itself manufactures, one counter at a time, one creature per turn. It rewards a deck that already traffics in counters (proliferate shells, +1/+1-matters builds, anything that keeps counters sitting on creatures) because the ward doesn't care where the counter came from, only that it's there and the permanent is a creature: a planeswalker's loyalty or an artifact's charge counters buy no protection unless that permanent is itself a creature too. Left alone, a 1/2 for 1 generic manaGreen mana granting a marginal tax reads as filler. Given a board that already runs on counters, it quietly converts a whole archetype's bookkeeping into a defensive layer, which is a more interesting job than the body suggests.

Cathedral Acolyte (pip)
PIP · #75uncommon
Pricing
Normal: $0.42
Foil: $3.30
Oracle Text

Rules text

Each creature you control with a counter on it has ward 1 generic mana. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1 generic mana.) Tap: Put a +1/+1 counter on target creature that entered this turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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