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Moxonomy

Catacomb Crocodile

Creature — Crocodile4 generic manaBlack mana

Seven toughness on a five-mana body is the whole point, and everything else on the card serves that wall. Three power is almost incidental: this is a creature built to sit in front of an aggressive board and refuse to move, absorbing chip damage while the controlling player buys time. The draw-go decks it was made for treat toughness as a resource, and few common-slot bodies convert it as cheaply. It blocks most early attackers indefinitely, trades up against midrange threats that expect to punch through, and shrugs off the incidental two-damage burn that clears out lesser blockers. The cost of that durability is speed: a five-mana defensive creature does nothing to advance a game plan, so it only earns its slot in a deck whose plan is to survive and win later. That is the honest tension. It is not a threat and does not pretend to be one; it is connective tissue between the early turns you need to survive and the late-game engine that actually closes. Among the reptilian defenders that periodically show up to hold the ground for control decks, this one leans hardest on raw toughness rather than any secondary ability, which makes it plain but unusually reliable at the single job it was printed to do.

Catacomb Crocodile (rna)
RNA · #67common
Pricing
Normal: $0.10
Foil: $0.33
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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