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Moxonomy

Carnage Gladiator

Creature — Skeleton Warrior2 generic manaBlack manaRed mana

The threat that punishes the act of defending itself. Most aggressive creatures tax the defender by demanding a block they cannot survive; this one inverts the math by draining a life the moment any creature, on either side, declares itself a blocker. That breadth is the design wrinkle: the trigger does not care who attacks or what gets blocked, so a stalled board where both players are throwing chump blockers each turn becomes a slow bleed in favor of whoever cares less about defending. The card rewards a deck built to swarm and trade, turning the defender's only sane play (gumming up the ground) into a clock against them. The 4/2 body is glassy on purpose: two toughness folds to almost any combat, which is where the regeneration ability earns its keep, letting it survive a chump and reset for another swing. The pairing is deliberate. A creature that profits from blocks needs to keep attacking into them, and regeneration is the insurance that keeps the attack live turn after turn. This is the kind of black-red aggressive midrange body that asks the opponent to spend resources just to stand still: less a finisher than an accelerant on a board that has already turned into a grind.

Carnage Gladiator (mm3)
MM3 · #155uncommon
Pricing
Normal: $0.05
Foil: $0.15
Oracle Text

Rules text

Whenever a creature blocks, that creature's controller loses 1 life. 1 generic manaBlack manaRed mana: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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