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Moxonomy

Caribou Range

Enchantment — Aura2 generic manaWhite manaWhite mana

A self-contained life engine built entirely out of one enchanted land, and a snapshot of a mid-90s design sensibility that asked you to invest heavily before any payoff arrived. The land becomes a factory that turns two white mana into a 0/1 body, and each body can be melted down for one point of life. Nothing about that rate is fast: at four mana for the Aura and two more per token, the loop generates life at a glacial pace, and the tokens themselves are too small to threaten anything. What the design encodes is a closed system. Once the engine is online it never stops, and it answers to nothing but mana and tapping the land; there is no upkeep cost, no decay, no counter ticking down. That makes it a curiosity in the lineage of repeatable lifegain, predating the streamlined token-and-sacrifice engines that later sets would build with far tighter numbers. The drawback is structural: the Aura stacks two cards in one (the enchantment and the land it sits on) into an engine whose output, point by point, rewards patience more than it rewards play. This is what a grind engine looked like before Wizards had calibrated how cheap one needs to be to matter: a flavorful caribou farm that does exactly what it says and asks you to wait a very long time for it to mean anything.

Caribou Range (me2)
ME2 · #8rare
Pricing
Normal: $0.47
Foil:
Oracle Text

Rules text

Enchant land you control Enchanted land has "White manaWhite mana, Tap: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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