Cantivore
The Lhurgoyf line measures itself against the graveyard, but where Tarmogoyf counts the variety of card types in one yard and the original Lhurgoyf counts dead creatures, this one feeds on a single type across every graveyard: spent enchantments. That makes it a strange thing in white, a creature that wants the opponent's auras and pillows in the bin as badly as its own. The vigilance is the tell that the designers expected it to grow large enough to want it both blocking and attacking, but the conditional power and toughness is the gate. Its size keys entirely off the graveyards, not the battlefield: a board crowded with enchantments still leaves it a 0/0 if no enchantment has died, and a 0/0 dies immediately to state-based actions, so committing the slot can mean committing to something that never lives. That dependency ties it to a deck willing to seed graveyards with enchantments, whether through cycling, sacrifice, or simple attrition, and because the count spans both players' yards, heavy enchantment fights turn it into a finisher with no further investment. It comes from a design moment that treated the bin as a renewable resource to draw board presence from, and it reads as white's answer to a recurring question of that lineage: how much creature can you buy with cards already dead? The answer here is narrow, since enchantments are the least reliably populated graveyard type, but the ceiling in the right shell is genuinely high.
