Callous Inspector
The self-punishing death trigger is the wrinkle: a black one-drop that pays you a Clue for dying but skims a point of life off the top the instant it hits the graveyard. That damage is the load-bearing cost. It turns an otherwise free replacement card into a real transaction, keeping the body honest as sacrifice-outlet fodder: every loop toward more cards ticks your own life total down as it goes. The Clue itself defers the actual draw behind a two-mana, sacrifice-later investment, so the card splits its bargain into two moments (life now, mana and a card whenever you can spare them) rather than handing you a fresh card on the spot the way most self-eating black creatures do. Menace reads as an aggressive keyword, but on a 1-power body it is less about pressure and more about denying the opponent a clean single-blocker chump: they either take the point or spend two creatures to stop one, which is rarely a trade they want. The design sits in the long line of black creatures that convert their own corpses into resources; the twist is the split payment and the deferral, which price a body that attacks poorly and refills your hand only slowly. A deliberately frictioned piece, built for decks stocked with cheap creatures eager to die and content to draw their replacements one crack at a time.
