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Moxonomy

Caller of Gales

Creature — Merfolk WizardBlue mana

The job here is evasion-as-a-service, repeatable and on demand. A two-mana activation that hands flying to any creature once per turn turns this Merfolk into a steering wheel for a ground stall: point it at your biggest unblocked threat to push damage through, or, less obviously, give flying to a blocker to eat an evasive attacker the turn before they connect. The single life it represents on the board (a 1/1 that contributes nothing in combat itself) is the cost of keeping the ability cheap and untimed each turn. What makes the activation more interesting than a one-shot pump is that it survives across turns: the same creature stays grounded normally on defense and goes airborne when you choose to attack, so you are not buying a permanent keyword but renting it at the moment it matters. Tribal payoffs gave Merfolk plenty of bodies that wanted to swing wide and unblocked, and a creature that can grant flying to a different attacker every turn fits that plan better than a static aura ever could. It is a humble engine, not a bomb, but it sits in a lineage of cheap blue utility creatures whose value is measured in turns of repeated use rather than the moment they enter.

Caller of Gales (plst)
PLST · #CN2-103common
Pricing
Normal: $0.15
Foil:
Oracle Text

Rules text

1 generic manaBlue mana, Tap: Target creature gains flying until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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