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Moxonomy

Caged Zombie

Creature — Zombie2 generic manaBlack mana

A repeatable drain that gates itself behind the one thing an aristocrats deck produces in bulk: a dead creature. The activation, 1 generic manaBlack mana and a tap, is cheap enough to fire on repeat, and the ability is untargeted, hitting each opponent for two, but the "activate only if a creature died this turn" clause turns the tap into a scoreboard for a sacrifice engine rather than a standalone burn source. The 2/3 body is doing quiet work here, because the card wants to survive to untap and fire again turn after turn, and the death condition is satisfied by fodder you were already trading away: tokens, chump blockers, anything fed to an outlet. The design lives entirely in that conditional. Detach it and you have a slow, overpriced life-drain nobody would run; bolt it onto a board that manufactures deaths and it becomes a slow bleed that closes games while your sacrifice pieces do the actual killing. It is a common-rarity payoff, connective tissue for the black attrition strategies that turn creature deaths into an incremental clock, and it asks nothing exotic in return: a creature dying, and the mana to pull the trigger. The floor is a fine blocker; the ceiling is two life a turn, every turn, off deaths you would trigger anyway.

Caged Zombie (m21)
M21 · #91common
Pricing
Normal: $0.20
Foil: $0.36
Oracle Text

Rules text

1 generic manaBlack mana, Tap: Each opponent loses 2 life. Activate only if a creature died this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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