Cadira, Caller of the Small
The trigger reads like a modest snowball, but the math it describes is exponential, not linear. The number of Rabbits made scales with every token you already control, and each Rabbit becomes fuel for the next connection: one combat step of two or three tokens produces a handful more, the following swing counts those, and the batch grows on a curve that outpaces any board wipe if a player blinks. This is the rare token payoff that feeds directly back into its own condition. Most go-wide legends want anthems or sacrifice outlets to convert bodies into advantage; here the bodies are the advantage and also the accelerant. The gate is the combat-damage clause. A 3/3 with trample has to actually connect with a player, so the whole engine hinges on a creature opponents are incentivized to block, chump, or kill before the second hit ever lands. That is the deckbuilding problem it poses: an explosive payoff hidden behind a small, killable body that must repeatedly resolve combat damage. Everything you build around it exists to make sure the swing goes through a second and third time, because the difference between one connection and three is not additive; it is exponential.


