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Moxonomy

Cackling Slasher

Creature — Human Assassin3 generic manaBlack mana

The conditional counter is the entire design decision: a deathtoucher that arrives as a 3/3 in a quiet board state, and a 4/4 once a creature has already died this turn. That gate is what makes the card interesting, because it does not care whose creature died. An opponent's removal spell pointed at your board, a trade in the previous combat, your own sacrifice outlet fired before you cast it: any of them flips the condition and hands you the bigger body. So the upgrade lands precisely in the games where a deathtoucher earns its slot, the grinding, trade-heavy midgame where blocking up trumps racing. Note the shape of the reward: it is binary, not cumulative. One creature dying this turn is worth exactly the same +1/+1 counter as five, so this is not a graveyard payoff that swells over the course of a long game. It is a single threshold, checked once on entry, that either fires or does not. Deathtouch on a 4/4 is a genuine asymmetry in combat math, trading up regardless of the counter and stonewalling the opponent's alpha strike when they overcommit. The whole thing plays as a soft reward for the attrition player: nothing to build around, no counting, just a body that tends to show up one size larger in exactly the games where black wants it to.

Cackling Slasher (dsk)
DSK · #85common
Pricing
Normal: $0.08
Foil: $0.18
Oracle Text

Rules text

Deathtouch This creature enters with a +1/+1 counter on it if a creature died this turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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