Cabal Interrogator
The catch buried in this Zombie Wizard's text is who chooses what gets revealed. Pay one black plus a single mana for X, and the opponent reveals one card of their choosing, which means you strip whatever scrap they least want to keep, not the threat you fear. The targeting power scales the other way: pump X high enough and the reveal widens until the hand is laid bare and you pick the answer that matters. That is the real cost curve here, mana for information, and the engine only earns its keep when you can pour several mana into a single activation. The sorcery-speed restriction is the leash, ruling out end-step disruption or combat tricks and forcing every activation onto your own turn, where the opponent has already had a draw step to reload. Set against one-shot discard like Coercion, the appeal is recurrence: a slow grind that, left unanswered, hollows out a hand across several turns rather than in one exchange. The 1/1 body is incidental and dies to almost anything, so the card lives or dies on whether it survives to fire twice. It belongs to a thin lineage of repeatable handlock creatures black has returned to across editions, the kind of permanent that does nothing fast but, given time and open mana, dismantles a grip methodically.
