Burrowguard Mentor
Trample is what separates this from the long line of creatures that read their own size off a live board and stall the moment they run into one fat blocker. Bodies whose power and toughness track the number of creatures you control have always shared that weakness: pile all your points into a single attacker and a lone wall eats it for one card, leaving the excess wasted. The trample here spills the extra damage through instead, so a wide board converts into pressure rather than a stalemate. The self-count is the other detail worth naming, because the mentor tallies itself alongside everything else you field, so even a thin board still puts up a body worth swinging with, and every token, mana dork, and one-drop already in the deck adds to both halves for free. That places it squarely inside the go-wide green-white shell it was built to anchor: fed a creature-dense board, it grows without any additional investment. The fragility is honest and worth stating precisely. Removal aimed at the mentor itself simply kills it; the sequencing decides how much you lose. A spot-removal spell spent on another creature shrinks it by one on each axis, and a sweeper takes the mentor and the count that gave it size in one motion. Drawn into an empty or stalled board, it is a two-mana creature that trades down to almost anything; drawn into the board it wants, it closes the game.
