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Moxonomy

Burning-Yard Trainer

Creature — Human Knight4 generic manaRed mana

Five mana for a 3/3 is a rate no aggressive deck wants to hear, which tells you the body was never the point. This is a payoff card wearing a beater's clothes: the enters-the-battlefield trigger hands a fellow Knight +2/+2 alongside trample and haste, and the surprise-damage math is where the design earns its keep. Because the trainer arrives with its own haste, the freshly buffed Knight can be one you cast the same turn: play a threat, drop the trainer, and both crash in for a combined swing the opponent could not have blocked or blocked out of. That is the operative half of the effect: granting haste turns a Knight that would otherwise sit summoning-sick into a second attacker, so the +2/+2 lands where it matters most. The design leans entirely on there being another Knight worth pumping, so the card reads as a capstone for a tribe rather than a standalone threat. Absent a Knight-dense board it still swings for three with trample and haste of its own, which is the honest floor of a reward built this deep into a tribe: the ceiling is a doubled alpha strike on the right battlefield, the floor is an overpriced hasty body that at least attacks the turn it lands.

Burning-Yard Trainer (eld)
ELD · #117uncommon
Pricing
Normal: $0.14
Foil: $0.18
Oracle Text

Rules text

Trample, haste When this creature enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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