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Moxonomy

Burning Wish

Sorcery1 generic manaRed mana

A tutor that goes upward rather than down. Where most fetching pulls from your library and thins your deck, this reaches past the game's boundary entirely, into your collection outside the game, and trades a known card in hand for any sorcery you own out there. Exiling itself is the price: you do not get it back, and the card you fetch costs its own mana on top of the two you already spent, so the effect is a deferred, two-card investment rather than a free toolbox. What that buys is a deckbuilding shortcut combo players have leaned on for two decades: a single maindeck slot that can become whichever sorcery the situation demands, whether that is a kill spell, a ritual into the combo's payoff, or a board-clearing answer held in reserve. The structural trick is that the wished-for card need not be in your sixty at all, which means a deck can run effectively one-of versions of several haymakers while presenting a leaner, more consistent core. It belongs to a small family of wishes that fetch by card type, and the sorcery restriction is the line that has kept it honest across formats: it cannot grab the instant-speed answer or the silver-bullet enchantment, only the spells that play on your own turn, on your own schedule.

Burning Wish (prm)
PRM · #43542rare
Pricing
Normal: $9.16
Foil: $80.62
Oracle Text

Rules text

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

5 sets
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