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Moxonomy

Burlfist Oak

Creature — Treefolk2 generic manaGreen manaGreen mana

A four-drop that turns your card draw into a combat trick, priced as a floor first and a payoff second. The 2/3 body is the honest half of the bargain: on the turn it lands it holds the ground, survives incidental damage, and costs nothing extra in a deck that was going to draw cards anyway. The +2/+2 is the swing, and it stacks per draw, so a single spell that refills your hand two or three times over pushes this into range that trades up or ends a race. Then it all resets at end of turn, before anyone can plan around it. That reset window is what keeps the pump from being oppressive; the threat is real only on the turn you commit the draws, and an opponent who reads the setup can simply not attack into a live trigger, or hold removal until the boost has already worn off. The design belongs to a small green lineage of "draw a card, get bigger" bodies, where the reward scales with an engine you build around rather than a static rate the card sets on its own. Left alone it is a defensive body doing defensive things; feed it a wheel, a cantrip chain, or repeatable card advantage and it becomes the payoff a whole draw engine was quietly assembling toward. The tension worth noting: it asks a green deck to want the one resource green has always paid a premium to touch, raw cards.

Burlfist Oak (m21)
M21 · #174uncommon
Pricing
Normal: $0.23
Foil: $0.20
Oracle Text

Rules text

Whenever you draw a card, this creature gets +2/+2 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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