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Moxonomy

Burden of Proof

Enchantment — Aura1 generic manaBlue mana

Most tribal payoffs are one-directional: they reward you for being on-type and shrug at everyone else. This one is a two-sided switch. On a Detective you control, it is a clean flash-in pump aura, +2/+2 at instant speed for two mana. Cast it on anything that fails the test (an opposing blocker, a creature you don't control, a body that simply isn't a Detective) and it inverts into a shrink and a lockout, stamping the target down to 1/1 and forbidding it from blocking your Detectives. That second mode is the interesting design: the aura functions as removal-adjacent tempo without ever leaving the "Detective matters" theme, because the same card that grows your investigators also clears the board they're attacking into. Flash is what makes the punishing half live: you can hold it as a combat trick, ambush an attacker mid-block declaration, or answer a pump spell by collapsing the creature down before damage. The condition is checked continuously, too, so a creature that gains or loses Detective status changes what the aura is doing on the fly. It is a small card built on a genuinely clever pivot, one enchantment that is both the carrot for your tribe and the stick for everyone standing in its way.

Burden of Proof (mkm)
MKM · #42uncommon
Pricing
Normal: $0.07
Foil: $0.09
Oracle Text

Rules text

Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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