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Moxonomy

Brute Force

InstantRed mana

Giant Growth, recolored. The +3/+3 pump that defined green's combat trick identity got a red printing as part of a color-pie experiment, the same swap that handed white a counterspell and red a creature-stealing aura. The point was never that red needed a bigger trick: it was that the exercise made you see how arbitrary the green-only ownership of raw stat-boosting had always been. A pump spell rewards combat math the same way regardless of color, but stapling it to red reframes it as reach: a way to push lethal through, blow out a block, or turn a small evasive threat into a clock that ends the game a turn early. The instant speed is the whole leverage point, baiting an unfavorable block and then ambushing it, or holding up the bluff that you might. Red has since gotten its own native variations on combat tricks, but this remains the cleanest statement of the idea: one mana, +3/+3 in both directions until end of turn, no rider, no condition. It is the kind of card whose value is entirely about the window you cast it in, which is exactly why it has stayed quietly useful long after the color-bending novelty wore off.

Brute Force (plc)
PLC · #116common
Pricing
Normal: $0.31
Foil: $4.94
Oracle Text

Rules text

Target creature gets +3/+3 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

4 sets
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