Brutal Expulsion
What you are paying for here is the word "both." The bounce mode alone is a sorcery's worth of tempo delivered at instant speed; the burn mode alone is a conditional Shock with an exile rider stapled on. Folding them into one modal instant and letting you fire both at once is the design logic, and the two modes attack on different axes: one resets a spell or creature to its owner's hand, the other deals two damage with a replacement effect that exiles the targeted creature or planeswalker if it would die at any point that turn. Bounce a blocker and scorch the attacker behind it; or send a spell back to hand, then burn a separate creature off the table for good. The exile clause is the part that earns the rate, because it shuts the door on graveyard-recursion engines and on persist or undying triggers that ordinary damage feeds rather than answers: soften a resilient threat with an outside source, then let the two damage finish it, and it leaves for exile no matter what the two damage did on its own. What keeps the card a scalpel rather than a sweeper is the ceiling on the burn: two damage, one target. The devoid line is the colorless-spell era's signature flourish, a cost paid in blue and red that produces a spell of no color at all, mostly cosmetic but occasionally enough to slip past a protection clause an ordinary Izzet instant would catch on.

