Broodrage Mycoid
Descend asks you to feed your own graveyard, and this Fungus turns that self-mill discipline into a body count. The condition is broad: any permanent card hitting your graveyard from anywhere, whether milled, sacrificed, or destroyed, arms the trigger. That breadth is what makes the token stream reliable rather than fussy; you rarely have to bend a turn to satisfy it. The tokens come with a deliberate limitation: they can't block. This is the balancing wrinkle that keeps the effect on the aggressive side of the ledger. You are building a widening board of attackers, not a defensive wall, and the design nudges you toward a go-wide plan that pairs with anthem effects and sacrifice payoffs rather than a grindy attrition shell. Timing is the detail worth internalizing: the trigger checks as your end step opens, so descending during the opponent's turn does nothing here. The graveyard-feeding has to land during your turn, before your end step begins, which rewards proactive sequencing over reactive value. The 4/3 body is a genuine clock regardless, so even a turn where you fail to descend leaves you with a real attacker. What separates this from a plain beater is that it converts fueling your own graveyard, usually a cost, into a repeatable engine, and it does so cheaply enough to sit at the center of a token-and-sacrifice strategy rather than the margins of one.
