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Moxonomy

Bringer of the Blue Dawn

Creature — Bringer7 generic manaBlue manaBlue mana

Two costs, two completely different cards. Hardcast, it asks for nine mana with two blue, and rewards the grind with a 5/5 trampler that buries opponents under an upkeep draw-two every turn it survives. But the alternative cost, one mana of each color, dares you to abandon that math entirely and run a five-color manabase precise enough to land the same engine far ahead of schedule. That clause is the genuinely strange part of the design: it taxes color diversity instead of raw quantity, a different deckbuilding burden than ramping to a generic nine, and it rewards fixing a blue control shell would never otherwise prioritize. What distinguishes this chassis among repeatable card-advantage effects is that the engine is bolted to a hard-to-kill threat rather than a fragile enchantment or an inert artifact, so the same permanent defends itself in combat and refills your hand. The "may draw" wording is a quiet courtesy on top of all that, letting you decline when your library is thin enough that two more cards would become a clock you cannot beat. A single resolved spell snowballs into a lead most opponents cannot race, provided you survived long enough to get either cost paid.

Bringer of the Blue Dawn (5dn)
5DN · #26rare
Pricing
Normal: $4.68
Foil: $19.98
Oracle Text

Rules text

You may pay White manaBlue manaBlack manaRed manaGreen mana rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may draw two cards.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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