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Moxonomy

Break Through the Line

Enchantment1 generic manaRed mana

A repeatable evasion engine gated by a power ceiling, and that ceiling is what keeps the Red mana activation cheap. The power-2-or-less clause locks the enchantment out of greasing your top-end threats and ties it to the small, recurring bodies that go-wide red floods the board with. The haste rider does as much work as the unblockable one: on a freshly cast one-drop it converts a creature that would otherwise sit out the turn into immediate, untouchable damage. The real strategic axis is repeatability paired with pre-combat planning. Because "can't be blocked" has to be applied before the declare-blockers step, you are not reacting to the defender's choices so much as preempting them: hold up the mana, then before blocks pick which attacker most needs to slip through, whether to guarantee damage or to land a particular combat trigger. The opponent declares blocks already knowing one of your creatures is off the table. The power restriction is a target requirement, so it gates who the ability can point at, but it stops caring once the ability resolves: nothing prevents you from making a small creature unblockable and then pumping it past 2 power afterward with combat tricks or equipment, turning a swarm-support enchantment into the delivery system for a single lethal swing. Left to its own resolution it stays a tool for armies of uniformly small attackers, where the question is never raw size but whether any of them can be profitably blocked; bolted to a pump effect, it becomes a way to make exactly one of them too big to matter.

Break Through the Line (frf)
FRF · #94uncommon
Pricing
Normal: $0.36
Foil: $1.18
Oracle Text

Rules text

Red mana: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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