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Moxonomy

Brazen Wolves

Creature — Wolf2 generic manaRed mana

A 2/3 that swings as a 4/3 is a deliberate compromise, and the body is where the design lives. The +2/+0 only shows up in combat, so on defense it stays a 2/3: a fine blocker that trades up against most early aggressors and survives a fair amount of incidental damage. On offense, the buff arrives only on the attack trigger, which means the attacker the opponent sees is the 4/3, not the 2/3 on the battlefield the turn before. That gap is the whole point. A creature with a printed 4/3 telegraphs its threat; this one looks like a defensive three-drop until it turns sideways, and the toughness it keeps means it can attack into a board where a glass-cannon 4/1 would not dare. The trigger fires every combat with no cost and no upkeep, so the only thing limiting it is that the bonus evaporates at end of turn and offers nothing while the Wolf sits back. This is the conservative, repeatable version of a long lineage of red beaters that hit harder than they defend: the toughness is doing the work that keeps it from being a pure race card, and the attack-only window is the price paid for a body that is genuinely awkward to block.

Brazen Wolves (j22)
J22 · #507common
Pricing
Normal: $0.15
Foil:
Oracle Text

Rules text

Whenever this creature attacks, it gets +2/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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