Boon of the Spirit Realm
The constellation payoff distilled to its most literal form: an anthem whose size is a running tally of how many enchantments you have committed to the board. Where most constellation cards fire a one-time trigger and move on (a card drawn here, a point of life drained there), this one banks each trigger permanently as a blessing counter and cashes the whole count into a battlefield-wide buff. The design consequence is that its power scales with cumulative commitment rather than a snapshot: a lone copy the moment it resolves gives your team a modest bump and grows every time another enchantment joins it, auras and sagas and its own entry included. That self-triggering line means it never lands completely inert, though the honest read on both ends matters: this is a pure multiplier on bodies you already have, so with no creatures out it does nothing. What it solves is the classic enchantment-deck problem of converting a wide, sticky permanent base into actual damage. Rather than asking you to attach individual auras to individual creatures, it pools all of that permanent investment into a single lever that lifts the entire team at once, and unlike a static anthem it keeps climbing as the game goes long. Its ideal home is an assembled board paired with an enchantment engine still firing: give it both and the gap between your attackers and the opponent's blockers widens turn over turn.

