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Moxonomy

Boneclub Berserker

Creature — Goblin Berserker3 generic manaRed mana

The 2/4 body is the tell. This is a Goblin lord that has abandoned the anthem entirely: it pumps only itself, and only in raw power, scaling +2 per other Goblin while everyone around it stays whatever size they were printed. A wide board of three or four goblins turns this into a 8/4 or 10/4 that has to attack alone to matter, since none of that bonus spills onto the horde. The four toughness is doing quiet work in the design: it lets the berserker survive the kind of chip damage that a glass-cannon body would fold to, and it keeps the card relevant defensively on turns when the swing is not there. Where a traditional Goblin lord asks you to go wide and profit from the aggregate, this one rewards the same board state but cashes it in through a single threat, which changes the math of every block and every burn spell pointed at it. Kill the berserker and the goblins are just goblins again; leave it and one creature carries lethal. It sits in the older tradition of self-only scaling beaters, the kind of card that gets bigger the more the rest of the board commits, but priced and bodied to survive the turn cycle rather than die to the first piece of interaction.

Boneclub Berserker (ecl)
ECL · #126common
Pricing
Normal: $0.22
Foil: $0.26
Oracle Text

Rules text

This creature gets +2/+0 for each other Goblin you control.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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