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Moxonomy

Bone Splinters

SorceryBlack mana

The trade is the whole pitch: you give up a creature you already control to delete one you do not, for the lowest possible mana investment. That's a structural fit with the aristocrats lineage, where a creature dying is not a cost but a payoff: Blood Artist drains, Zulaport Cutthroat pings, the sacrificed body leaves a token or a recursion trigger in its wake. Run alongside engines like that, the additional cost stops being a cost at all, and you're left with one-mana unconditional creature destruction, a rate that hard removal almost never reaches without a clause attached. The catch is that "destroy" answers nothing if you have no creature to feed it, so the card lives and dies by board state; cast it on an empty side and you simply cannot. Compare it to the slightly later Tragic Slip school of cheap black removal, which leans on a death trigger of its own to scale into unconditional kills. Bone Splinters reaches the same ceiling from the opposite direction, asking for the sacrifice up front rather than rewarding one after the fact. It is the kind of design that reads as marginal on the stack and plays as a backbreaker inside a deck built to want its own creatures dead.

Bone Splinters (mm3)
MM3 · #60common
Pricing
Normal: $0.16
Foil: $0.15
Oracle Text

Rules text

As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

11 sets
Show all 11 other printings
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