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Moxonomy

Bond of Revival

Sorcery4 generic manaBlack mana

The reanimation spell that skips the fine print. Most black recursion at this cost buys the discount somewhere else: Reanimator staples like Animate Dead cheat the mana but attach a downgrade to the returned creature, and cheaper spells cap the size of what comes back. Here the price is flat five mana, no restriction on what you drag out of the yard, and a rider that most reanimation forgets to include. The returned creature gains haste until your next turn, which is the whole strategic point: a fresh reanimation target lands with summoning sickness and sits idle for a turn, giving the opponent a window to answer it before it does anything. Bond of Revival closes that window. Whatever you bring back can attack or tap immediately, so the spell doubles as a tempo swing rather than a slow value engine. The trade-off is honest and simple: you pay full retail instead of the deep discount, and in exchange you get an unconditional target and an aggressive body the same turn. It is reanimation built for a deck that wants to win with the creature it returns, not sit behind it.

Bond of Revival (ajmp)
AJMP · #80uncommon
Pricing
Normal: $0.12
Foil: $0.35
Oracle Text

Rules text

Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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