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Moxonomy

Bolt of Keranos

Sorcery1 generic manaRed manaRed mana

The price for the scry is exactly one mana over rate and one rung down the speed ladder. Three damage to any target is the figure red has been measured against since the beginning, and the long parade of "Bolt at a premium" designs, Lightning Strike at two, Searing Spear before it, all hover near that baseline. This one pays its third mana not for flexibility but for a sliver of card selection: scry 1 stapled to the back end, letting a stranded late-game removal spell double as a peek at the next threat or land, or a way to bottom a dead draw. Sorcery speed is the heavier tax than the converted cost. You cannot hold it up as a combat trick or an end-step play, so the scry has to claw back the tempo you concede by committing a turn early and tipping your hand. It is a deliberately unexciting rate by burn standards, built for a deck that wants its removal to do a little smoothing on the turns it has nothing worth killing. The lineage is the long line of red sorcery-speed burn that trades raw efficiency for a rider; here the rider is the cheapest, most reliable filtering red owns, glued to the most familiar damage number in the color.

Bolt of Keranos (bng)
BNG · #89common
Pricing
Normal: $0.08
Foil: $0.38
Oracle Text

Rules text

Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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