Blossombind
The long lineage of tap-down auras keeps a creature parked out of combat, and that soft lock is the familiar half here: enchanted, tapped, unable to untap while the aura holds. The second static clause is the design wrinkle. Barring counters from being put on the enchanted creature is a rider aimed at a specific class of value engine. A creature under a permanent tap lock is already out of the fight (it can neither attack nor block regardless of counters), so this line is not about combat relevance. It is about denying the enchanted creature the counter-based paths it might otherwise use while it sits there. Monstrosity payments, adapt and bolster triggers, +1/+1 counter accumulation, the modern habit of resetting a permanent's state through counters: all of them go dead. The creature cannot grow into a bigger problem for the moment the aura leaves, and it cannot feed a counter-matters engine while stapled to the ground. The tap-on-entry trigger buys the immediate tempo; the two static clauses together are what make this a genuine neutralizer rather than a one-turn stall. At two mana, that turns a color-appropriate leash into a real removal-adjacent tool: blue does not exile the creature or bounce it, it sits on the thing it cannot destroy, and it specifically forecloses the counter-based paths a stranded permanent might otherwise use to stay dangerous.
