Bloodstained Mire
The fetchland blueprint that became the manabase backbone of nearly every nonbasic-heavy deck since its kind first appeared: pay a life, sacrifice it, and you get a land that fixes two colors, thins your library, and reshapes your next several draws on the way down. The genius is not the fixing alone but the deck-thinning math layered onto the shuffle: every fetch resolved is one fewer land left in your library, a marginal but real improvement to each subsequent draw, and the life payment is the only real cost in a game where you usually have more life than you need. This particular member searches for a Swamp or Mountain card, the Rakdos pair, so it can grab basics or any dual-typed land carrying those types, keeping aggressive black-red shells online without color stumbles. It carries no land types of its own and produces no mana until you crack it for something that does; the one life and the card slot are spent up front against a payoff that only arrives on sacrifice. The shuffle clause that ends the ability is the quiet workhorse: it scrambles a known draw after a scry or a peeked card, turning the fetch into a deckbuilding tool rather than just a mana source. This allied-color cycle established the template wholesale; nearly every premium dual-land design since has been priced against the friction of a fetch plus its target.

Top Decks
Played Alongside
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Rules text
Format Status
More formatsFewer formats
Other printings
- Modern Horizons 3#352
- Modern Horizons 3#435
- Modern Horizons 3#216
- Modern Horizons 3#463
- Zendikar Rising Expeditions#3
- Zendikar Expeditions#18
- Khans of Tarkir#230
- Magic Online Promos#36254











