Skip to content
Moxonomy

Bloodshot Trainee

Creature — Goblin Warrior3 generic manaRed mana

A repeatable removal engine gated behind a power threshold the body cannot reach on its own. The 2/3 frame sits two points shy of the four power the ability demands, which turns the whole card into a build-around puzzle: feed it an Aura, an anthem, a temporary pump spell, or any equipment that pushes power to four, and it becomes a tap-to-kill machine that erases a single creature for exactly four damage every turn at no further mana cost. The asymmetry of that gate is the entire design. A boost that persists across turns (a permanent anthem, a piece of equipment that stays attached) makes it a recurring four-damage cannon; an instant-speed pump lets it fire once on a clutch turn before fading back below the line. That conditional flexibility is the trade red is buying here: toughness 3 keeps it alive through the combat math that would pick off a fragile one-toughness pinger, while the strict targeting (one creature, four damage, no flexibility to split or aim at players) is the cost paid for unlimited reuse. It sits among the activated-damage creatures that hand you half a picture and ask you to assemble the rest yourself, where solving the puzzle yields a clean repeatable removal loop red rarely gets without spending a card on burn each turn.

Bloodshot Trainee (fut)
FUT · #110uncommon
Pricing
Normal: $0.13
Foil: $0.39
Oracle Text

Rules text

Tap: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
Quick navigation
move selectesc close