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Moxonomy

Bloodhaze Wolverine

Creature — Wolverine1 generic manaRed mana

A red two-drop that keys off the second-card-drawn trigger, which is a deliberate bit of design engineering: red rarely draws multiple cards a turn on its own, so this body is built to be paired, not played in a vacuum. Cantrips, wheels, loot effects, and any noncreature spell that replaces itself all flip the switch, turning a fragile 2/1 into a 3/2 first striker that trades up in combat and pushes through blockers. The reward is aggressive but conditional: the buff lasts only until end of turn and demands you hit the second-draw mark that same turn, so the card is a rate incentive for building around card velocity in a color that does not natively want to. What makes it a distinctive slot is the trigger itself: "second card drawn each turn" is a narrow, repeatable hook that rewards a whole engine rather than a single spell, and it sits at the fault line where aggressive red starts leaning on library-manipulation and prowess-style payoffs to keep the curve moving. Left alone it is a below-rate beater; fed properly it becomes a recurring first-strike threat that punishes anyone who tries to block on the ground.

Bloodhaze Wolverine (j22)
J22 · #502common
Pricing
Normal: $0.10
Foil:
Oracle Text

Rules text

Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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