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Moxonomy

Bloodfire Colossus

Creature — Giant6 generic manaRed manaRed mana

Eight mana for a 6/6 buys exactly one thing: a sacrifice button that wipes the board and burns everyone for six. The body is incidental, a placeholder that sits there until you decide the game needs a reset. Think of it as a delayed Earthquake stapled to a Giant, with the activation cost trivial (Red mana) so the only real expense is the long climb to eight mana and the decision of when to pull the pin. The symmetry cuts both ways, which is the catch: six damage to each player includes you, so the Colossus is a doomsday device you arm against your own life total as much as the table's. This is the blunter end of mutually-assured-destruction red, the design tradition that lets you win by ensuring nobody else survives. The tension it resolves is the perennial problem of the expensive fatty that dies to removal before it does anything: here, removal does not save the table, because the creature wants to die, and dying is the entire point of casting it. Point a kill spell at it and you have simply chosen the timing of your own six-point burn. It is a finisher that asks you to be losing badly enough that detonating the whole battlefield, your own face included, reads as the winning line.

Bloodfire Colossus (10e)
10E · #191rare
Pricing
Normal: $0.33
Foil: $1.99
Oracle Text

Rules text

Red mana, Sacrifice this creature: It deals 6 damage to each creature and each player.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

4 sets
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