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Moxonomy

Bloodcrazed Neonate

Creature — Vampire1 generic manaRed mana

The bargain here is the whole pitch: a 2/1 for two that grows itself every time it connects, in exchange for surrendering the choice of whether it swings. The attack-each-combat clause is the price, and it is a real one. The card snowballs only if its damage keeps landing, and the same compulsion that powers the engine walks it straight into a blocker, a removal spell held for value, or a chump that resets the math. Aggressive red has always traded agency for rate, but this is a particularly clean statement of it: the counter is a reward strictly gated behind player damage, so a board stall or a single sturdy blocker starves the growth entirely. The 1-toughness body sharpens the tension further, since the creature that most wants to be in combat is also the one most easily picked off in it. What you get for accepting all that is a two-drop threat that, left alone for even two turns, outgrows the removal that would have killed it on the cheap. It is the aggressive-Vampire template in miniature: fragile, mandatory in combat, and dangerous precisely because it punishes any opponent who cannot answer it before the counters compound.

Bloodcrazed Neonate (prm)
PRM · #42862common
Pricing
Normal:
Foil: $0.51
Oracle Text

Rules text

This creature attacks each combat if able. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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