Skip to content
Moxonomy

Blink of an Eye

Instant1 generic manaBlue mana

Bounce spells live or die on whether they do anything once the target is back in hand, and the kicker here resolves that problem without committing to it. Unkicked, it is a clean two-mana tempo play: peel an attacker off the board, reset an enters-the-battlefield creature, undo an aura or equipment, buy a turn. Kicked, the same spell costs four and replaces itself, so the late-game draw that would otherwise feel dead instead cantrips. The design lesson is in the scaling: most bounce spells are cheap and disposable, good early and useless once both players have refilled. Tacking a card draw onto an optional cost lets one card occupy both ends of the curve, which is why kicker as a mechanic keeps reappearing on flexible blue and red spells. The targeting stays honest by hitting any nonland permanent, friend or foe, which means it can save your own creature from removal in response to a kill spell, a window the instant timing makes real. None of this makes it a powerful card so much as a durable one: a spell whose floor and ceiling are far enough apart that it rarely sits in hand doing nothing.

Blink of an Eye (plst)
PLST · #DOM-46common
Pricing
Normal: $0.13
Foil:
Oracle Text

Rules text

Kicker 1 generic manaBlue mana (You may pay an additional 1 generic manaBlue mana as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
Quick navigation
move selectesc close